Knight Rider might
not seem like the most obvious licensed property to base a game on. When you
get right down to it, the original 1980s television show was about a talking,
crime-fighting car that could do tricks. The car in question was KITT (the
Knight Industries Two Thousand), and it could get up on two wheels, jump over
things, and perform other ridiculous feats that were usually specific to the
plot of any given episode. And developer Davilex has tried to implement these
car tricks in Knight Rider for the PC, making for a strange game that's almost
like a cross between a traditional racer and a platform-jumping action game.
The levels are laid
out like stunt courses.
Knight Rider has
two types of missions: those that require you to race, and those that require
you to explore. In this respect, it is similar to SCi's violent car-combat game
Carmageddon 3. It is also similar to Carmageddon 3 in that the racing sections are
fun, but the exploration sections are tedious. Unfortunately, you often have to
do both in any given mission. Knight Rider isn't a bad game--it's just too
short and too repetitive. Most missions will require you to chase a helicopter
or another car, drive around a compound and scan buildings, or both. The game
is full of time limits, requiring you to "Stop that helicopter!" or
"Get to the transmission station!" in some short period of time. It's
usually not very difficult--in fact, for some reason, the time limits are
really only a factor in the training missions. The "hard" difficulty
setting makes things a little more challenging, but on the easy or normal
settings, you can finish all the game's missions in one or two tries.
Often, the only
challenge in the game comes from figuring out exactly where you're supposed to
go. This is because Knight Rider, especially in the latter half of the game,
expects you to use strange routes to access its many areas. You'll occasionally
need to jump over some crates, enter "ski-mode" (the official name
for KITT's ability to drive on two wheels) to drive across a beam, and then
jump from roof to roof just to access a target area. It's ridiculous, because
KITT's "turbo boost" (the official name for jumping) allows it to jump
high in the air from a dead stop, as if the top-secret car were equipped with
the latest in cutting-edge lowrider technology. In these cases, KITT seems less
like an automobile and more like a certain famous Italian plumber.
The game's racing
sections are better, as the roads you'll drive along are set up like stunt
tracks. You'll need to jump dozens of broken bridges and obstacles while
simultaneously avoiding land mines and civilian vehicles. Strangely, the roads
in Knight Rider are strewn with land mines, and in many of the racing missions,
buildings and mountains will just explode for no apparent reason. One mission
requires you to follow a helicopter through a desert valley, and huge boulders
and mesas will tumble and crumble around you, though nothing is causing them to
do so.
Perhaps the worst
thing about Knight Rider is the fact that, for such a simple game, it is fairly
difficult to get started. KITT handles decently enough, but actually learning
to control it is more difficult, as the tutorial doesn't actually tell you how
to activate any of the car's features, and the manual doesn't list every
control option (and some of the options listed in the manual are incorrect).
Even stranger is the inclusion of KITT's night-vision mode, which you won't
actually need to use during the course of the game.
Fans of the show
will appreciate that you play as Michael Knight, and that the major supporting
staff makes appearances. The original actors don't provide the voices, but the
replacements are competent. There aren't always voices--the cutscenes have
voice-overs, but the mission briefings are just pictures of the characters with
text dialogue. The game uses music from the series, including the Giorgio
Moroder damaged-electro-disco theme song. It's hard not to succumb to a bout of
nostalgia as the music kicks in and you see the opening scene, with KITT flying
across the desert. And anyone who remembers the show will be glad to know that
the game follows the only storyline they're likely to remember, featuring
Michael's evil twin Garth and his semi truck of death and destruction, Goliath.
Buildings and
structures often explode for no reason.
When you first
start playing the game, you might think that you've somehow booted it up on a
Sony PlayStation. The default graphics settings ensure that everything looks
jagged and blurry. At higher resolutions and with all the detail settings at
their highest, the game looks considerably better, and KITT's wax job reflects
everything in sight. Unfortunately, setting the game to a higher resolution
doesn't affect the prerendered cutscenes, which look awful no matter what
graphics settings you choose.
TRAILER
Processor= 733MHz
RAM= 128MB
Graphics= 16MBPassword= amirtariq69.blogspot.com
Note [ If Required ]
click to start downloading!!!
Having downloading problem try server 2
If you enjoyed this post and wish to be informed whenever a new post is published, then make sure you subscribe to my regular Email Updates. Subscribe Now!
0 comments:
Post a Comment